Gameplay/Systems Designer

I’ve been passionate about games for as long as I can remember, and that passion has grown into a career focused on game development and team collaboration. Over the years, I’ve gained hands-on experience in both systems design and project management, allowing me to contribute not only to how games play, but also to how teams bring them to life.

At Kamamuta Games, I work on designing and refining game systems while supporting collaboration across disciplines to help turn creative ideas into cohesive player experiences. Previously, at Nurionum, I contributed to the development of mechanics for NuroBlitz, where I deepened my understanding of systems design and gameplay balance.

In addition to development, teaching at Qinshift Academy has been especially rewarding. Sharing my knowledge of 3D and game design not only allows me to mentor aspiring developers, but also continuously sharpens my own skills and perspective.

I’m driven by the challenge of creating engaging systems, fostering strong teamwork, and building games that leave a lasting impression on players.

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